AI Insights · Timothy · October 2025
Performance of Top 5 Low Poly Games on Unified Platform in Middle East Q3 2025
Explore the performance trends of the top five low poly games in the Middle East during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the performance of top low poly games on a unified platform in the Middle East showed varied trends. The data, sourced from Sensor Tower, reveals significant insights into downloads, revenue, and active user metrics.
Roblox from Roblox Corporation experienced a steady increase in weekly revenue, peaking at approximately $501K by the end of September. Weekly downloads fluctuated, starting at 247K and reaching a low of 170K in early September before recovering to 210K. Active users remained robust, with a slight decline from 6.6M to 5.9M.
Super Bear Adventure by Earthkwak Games saw a gradual increase in revenue, closing the quarter at $542. Downloads were strong, peaking at 60K in early August, while active users rose from 95K to a high of 191K in early September before settling at 144K.
Blox World from Thinkplay showed an early rise in revenue, reaching $838 in late July, but saw a decline to $398 by the end of September. Downloads decreased from 53K to just over 8K, and active users dropped from 112K to 75K over the quarter.
Steal n Catch the Brainrot by BMH VN Game, newly released, showed an increase in revenue starting from $9 in early September to $51 by the end of the month. Downloads began at 913, spiking to 69K in late August and then falling to 21K. Active users followed a similar trend, rising to 108K before declining to 58K.
Level Devil - NOT A Troll Game by Unept had stable revenue, peaking at $136 in August, and ended at $109. Downloads decreased from 18K to 12K, while active users remained relatively stable, peaking at 204K and ending at 188K.
For more detailed insights and trends, visit Sensor Tower's platform.